Kimi 3 Took 2 Hours to Build Pac-Man—Then Pac-Man Got Stuck
After lavish praise, enormous expectations and breathless claims about Kimi 3’s coding abilities, I decided to subscribe and put the newly released AI model to the test myself. I was not asking it to build the next Grand Theft Auto. I did not request a massive open-world adventure, a complicated multiplayer server or a revolutionary new game engine. I asked it to make Pac-Man. My exact prompt was: “Create a Pac-Man game clone using a single HTML file. Let’s make the visuals, SFX and gameplay identical.” Simple enough—or so I thought. THE TWO-HOUR PAC-MAN MARATHON BEGINS Kimi 3 got...