An Experimental Anthropic Model Named Honeycomb Briefly Appeared in Cursor — So I Asked It to Build Pac-Man
An experimental Anthropic model named honeycomb briefly appeared inside Cursor, and it did not seem to stay there for long. Whether it was a quiet test, a limited rollout, or something that may have been released too early by mistake, I decided to try it while I had the chance. My prompt was simple: **“Create a Pac-Man game clone using a single HTML file.”** That was it. No long setup. No detailed instructions. No step-by-step corrections. Just one prompt. The result was the best one-shot Pac-Man-style clone I have gotten from any model I have tested so far. Clearly the...